Force and Destiny: The Lost General

04 November 2017 | Hisham | | RPG Actual Play, Role Playing Games, Star Wars, Teaching
 

Force and Destiny:

The Lost General

As role-playing practice for my theatre class, I ran a FFG Star Wars RPG session for the students. If playing a space swashbuckling character which might also be an alien or a droid does NOT stimulate their acting chops, I have no idea what will!

The party

Actors and role-players.

Although it was technically a Force and Destiny game, we had character types from Edge of the Empire too, thanks to the Legends of the Galaxy pregenerated character sheets. It was the same pregen sheets I had used in a class earlier in the year.

Dramatis Personae

  • Merick the Zabrak Guardian/Armorer - Veronica and Siew Yee
  • Malea the Human Warrior/Starfighter Ace - Haziqah and Syafikah
  • Koogik the Rodian Explorer/Big Game Hunter - Syakirah
  • Byt the Twilek Technician/Outlaw Tech - Nadhira
  • Kree the the Human Smuggler/Pilot - Amelia
  • Flames the Droid Soldier/Commando - Siti Aisyah

Martial Law on Zaadja!

With the Empire clamping down hard on the remote system such as Zaadja, it became more and more difficult to travel in and out of the system. Meanwhile, a rebel general named Pella Vick had been trapped on Zaadja because of the martial law.

A group of six rebel operatives had been sent there to extract the trapped general whose last known location was the lidium mining town of Cumulus. 

The Star Wars crawl

Yes, the theme music was piped.

The team disembarked from the C-ROC Gozanti-class cruiser they had chartered to take them to Zaadja. As they walked out of the landing field, the C-ROC took off again to resume its scheduled cargo run in the Outer Rim Territories.

The mean-looking Zabrak named Merick led the group into the town centre. The air was frigid. Freezing winds blew in from the north. Tall, dark clouds laden with ice and snow rose above the horizon to the north east.

The town square was sparsely populated. One or two citizens could be seen briskly walking from shop to shop, their eyes on the cold, hard ground. In fact there were more Imperial stormtroopers than citizens in the Cumulus streets.

One stormtrooper spotted the group and approached them, and by default the person on point: Merick.

"Newcomers, eh?" the trooper said. "What is your business here?"

Merick answered by igniting her blue-bladed lightsaber and skewering the trooper's chest. (One Success on her Lightsaber skill check which took 10 Wound Points off the Imperial.) She quickly deactivated her weapon and caught the trooper before he fell to the ground, dead as a doorknob.

Everyone else in the team was horrified. There were other stormtroopers coming into view. They noticed that a trooper on the roof of a two-story building, a storefront, had turned his attention on them.

Zaadja

Zaadja, as drawn by Brandon Badeaux and Brad Anderson in Dark Horse Comics's Republic #67: Forever Young.

 

Mini Six: Debacle in the Amazon

02 November 2017 | Hisham | | RPG Actual Play, Role Playing Games, Teaching
 

This marks the first time students played a second game in a single campaign, although they all played new characters because of a TPK in their first session.

Mini Six: Doom Agents

02 Debacle in the Amazon

Dramatis Personae

  • Agent Trolala Zelimkhanov, a Chechen driver - Nasha and Nurul Ain
  • Agent Nancy Nassirian, an Iranian fixer - Syafiq and Weng Zun
  • Agent Adam Mbokota, a South African shooter - Athirah and Sabrina
  • Agent Adrien Nicolas, a French hacker - Malvinder and Asyraaf

A year after the incident in Fukushima, a fresh new group of agents were sent deep into the Amazon in South America. Command was suspicious of the construction of a manufacturing plant owned by the multi-national corporation Eternitech located by the Amazon river.

Title card

Boulders Are Falling On My Head

Trolala Zelimkhanov, the elegantly dressed agent, drove their pink Ford Ranger along the private road that would take them to the Eternitech factory. She had picked them up at the airport and was now driving them through the lush green Amazon rainforest. Because the road was wide and empty, she drove like a Fast and Furious stunt driver scaring the poop out of her colleagues.

They had been driving for over three hours when they passed through a valley, flanked by tall steep hills. Tall and skinny, the dark-skinner shooter Adam Mbokta was stretching at the back of the car when he saw something somewhat distressing: The top of the cliffs they were driving past was crumbling and tonnes of hard, rocky boulders were tumbling down the hill headed towards them!

Mbokota quickly warned Zelimkhanov, rousing the others. She, however, took a while to understand because of Mbokota's pronounciation. Only when Mbokota kicked the back of her seat and pointed to the rockslide did Zelimkhanov realise their peril.

Nicolas: A big boulder fell from the top of the mountain and rolled down towards us at high speed. Then, Trolala pushed the pedal to the end, increasing speed to be able to dodge the falling boulder.

She drove like a speed demon as a mass of destructive rocks came down upon them. (She rolled a successful Drive Vehicle check.) But she drive intelligently and in a blink of an eye was able to reach the safe zone before the avalanche swamped down, shredded the road into debris, cutting off their way back to civilisation. 

They were trapped, so they pressed forward towards Eternitech.

Will these players lose their team again?
 

Mini Six: The Seaside Catastrophe

17 October 2017 | Hisham | | RPG Actual Play, Role Playing Games, Teaching
 

And so it came to pass that I was given the opportunity to present my ideas for tabletop role-playing games (RPGs) as a language learning tool to the workplace. During the workshop, I also ran a Mini Six session for the participants. For the first time ever, I gamemastered (GM) an RPG session for colleagues, which was something I never thought I would do.

The GM is in red

The GM has no idea what he's doing

This entry chronicles the epic events that transpired in-game during the session:

Mini Six: Agents of CIL

The Seaside Catastrophe

If this actual play report sounds familiar, then it is because it is the same scenario I ran for my class last month. This time though, the pregenerated player characters (PCs) consisted of a whole new mix of agents.

Dramatis Personae

  • Alex and Farahhein as Agent Mustonen the Finnish combat medic
  • Sareepa and Masturah as Agent Khoo the Malaysian sniper
  • Ivy and Angela as Agent Takeuchi the Japanese engineer
  • Syakira as Agent Petrovic the Bosnian driver
  • Yuzy as Agent Hussein the Yemeni linguist

A Peaceful Drive

It was March 2011.

The five Agents of Central Intelligence League (CIL) had been sent to Fukushima, Japan in 2011 by their Agency Director (who was at the time about to undergo a medical procedure) to investigate the disappearance of their colleague Agent Yamaguchi (which Agent Mustonen reminded was nicknamed Tamagotchi at the office). CIL was an independent international intelligence agency that helped governments to keep the peace worldwide.

Initiative list

Some whiteboard or something

Petrovic drove their car through the Japanese countryside towards the town of Ōkuma which was the last known location of Agent Yamaguchi. Everyone else was drowsy and lethargic except for the supermodel-by-day Agent Khoo who somehow (with a Perception roll) noticed that a car behind them was driving up towards them fast! Khoo noticed that the driver wore a completely black outfit and a cloth mask that covered his mouth and head.

Khoo alerted Petrovic who at the last moment (with a sucessful Drive Vehicle roll) swerved out of the way. At this point everyone was wide awake, jostled about by Petrovic's wild manoevre. As the car skidded past them, Mustonen drew his weapon - a big and shiny Magnum .45 - and fired at the driver of the attacking car. (The Shooting roll and its Damage score were both high.) The bullet hit the driver squarely in the face, causing his car to veer sideways and smash against a large tree.

Petrovic brought their car to a skidding halt approximately 50 metres away.

Agent Mustonen was sure that their attacked was dead. He jumped out of the car with his gun trained at the wreck ahead and approached carefully. Takeuchi accompanied him. When they both arrived at the car - which was wrapped around the tree - they discovered that there was no driver. There was no body. A pool and splatter of blood were the only proof that there was someone at the driver's seat. According to Takeuchi (with a Techonology roll) anyone involved in such a collision would be immediately killed. How was this possible?

Mustonen took a sample of the blood on the seat with a vial he had in his medical kit.

Mustonen

The Finnish agent

Meanwhile a police car stopped behind the agents' vehicle. A police officer approached them, asking, "What happened here? Why are there so many foreigners here?"

 

The Kido Watcher's Guide to Bavva

29 September 2017 | Hisham | | Artwork, Role Playing Games, Star Wars
 

Dice For Brains is an amazing Star Wars RPG actual play podcast, gamemastered by Ross Rockafellow using Fantasy Flight Games' Force and Destiny rules.

Dice For Brains

What makes the podcast stand out from other actual play podcasts is threefold: it is recorded well, crisp and clear voices of the players with hardly any disruptive external noises. Secondly, it sounds like the games have been edited professionally which presents the action very clearly to the listeners. Finally, the gameplay is extremely story-oriented whereby plot points AND dice result intepretations are sometimes repeated to ensure listeners do not get lost in the story. The players, like the professional actors they are, annunciate very clearly and speak out loud the action they are about to do and periodically what their player characters think of.

This makes for an extremely dramatic actual play record of the game sessions being played, which are also enhanced by original music and sound effects.

Listen to their podcast starting from the first episode here.

Recently I was asked to design a t-shirt for the Dice For Brains Teepublic merchandise store! The first design was released here recently. Click on the link here to view and/or purchase it.

The t-shirt was seen on Twitter recently, worn by @karohemd: 

Blew my mind. Anyway here's a close up view of the flame-rumped kido bird:

Flame-rumped kido
 

Mini Six: A Day By The Sea

21 September 2017 | Hisham | | RPG Actual Play, Role Playing Games, Teaching
 

For the third time I ran a tabletop RPG session for my class using the Mini Six system, and this time I have integrated it with the English curriculum we had. The week's lesson theme was Natural Disaster and I also had to teach them about Descriptive Essays.

The RPG became a teaching tool in this situation, because students were able to interact verbally with each other in the context of the narrative. I did some research on the seaside towns in Fukushima, Japan to prepare for the session. During the game they also had to roll dice to determine that the action they declared succeeded or failed. And then had to write their game experiences as in-universe stories for homework using a structured set of questions I sent them via Google Forms.

Mini Six: Doom Agents

01 A Day by the Sea

Should have been 'Doomed Agents' instead

Dramatis Personae

  • Sabrina as Berry, the scientist
  • Athirah as Tirr, the engineer
  • Malvinder as Michale, the reporter
  • Nasha as Musk, the spy
  • Haqqi as Captain Lucci, the soldier
  • Lutfi as Naruto, the bodyguard

Here is the actual play report as taken from the students' written homework (with some paragraphs written by the GM) and edited for grammar, spelling, punctuation and clarity. A number of students who did not play listened in and submitted their homework as one of the characters being played:

Sabrina as Berry: Agent Berry was a nerdy scientist who wore round glasses and a white lab coat. One of its pockets was constantly filled with junk food such as chocolates or cookies to energise herself during work. She was a timid person but actually she had hidden skills that not everyone knew of.

Athirah as Tirr: Agent Tirr was a metallurgy engineer from Dubai who likes to research about new metals or minerals. She was constantly invited by well-known companies to join them in their team to handle big projects. However, she became a secret agent for her second career.

Malvinder as Michale: So basically I’'m reporter and my job is to update everyone what had happened and how it had happened. I came all the way from America and I'm a professional reporter.

Nasha as Musk: The six agents were sent to find a missing agent named Ishikawa in Japan. He disappeared near Okuma at the east coast of Honshu, Japan. The last messange that was received from him was that someone is trying to create "an evil thing".

Going into Fukushima

Gamemaster (GM): It was a lovely morning when the team drove a black Range Rover into town. Arriving at Okuma, they stopped at a takoyaki eatery. Agent Naruto showed the owner a photo of Agent Ishikawa and asked if he had seen him. (A successful Diplomacy roll occurred.) "I have seen him before. He loves my takoyaki. He said he was staying at the Sakura Hotel."

On the way to the hotel up the street, a pompous police officer by the name of Saito stopped them, asking why there were so many gaijin in a car. "Will you be making trouble here in Okuma?" Hot-headed Agent Naruto who was Japanese wanted to punch the cop, but the others held him back. Agent Michale managed to sweet talk the officer into letting them pass.

Malvinder as Michale: As the bodyguard was from Japan and we told the policeman that all of us had come to visit him.

Mini Six charsheets

GM: Before long they pulled up in front of the Sakura Hotel.

 

SWD6: Out of the Red

20 August 2017 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Episode 6

Time is the Hunter

Episode 06: Out of the Red

Continuing the adventure I ran for Ain and Irfan last December...

Bounty hunter Jax Hunt and amnesiac lady who called herself Iris Helena were waiting in the Corellian Engineering Corporation VCX-100 light freighter assigned to them, the Screeching Arrow, by the rebel fleet when the Togorian rebel coordinator Meow Skywalker came to them with a job:

"The mission will require you to travel to the Chandrila system in the Core Worlds to extract Imperial bureaucrat Ton Kelauae, his wife Aklu and his daughter Wencie. Land at Nayli Spaceport. The Kelauaes are holed up in Apartment 7C, Blackback Building. The Empire is looking for them and it will be a matter of time before they are discovered. Get to them before the Empire does and bring them back here."

Then they went off on their mission...

The character sheets

Check out the character illustrations on the PC sheets.

And Now, a Standoff!

A dozen visible Imperial stormtroopers were waiting on the streets, blasters pointed at the entrance door Blackback Building. Some of the troops were behind cover of an Uulshos Manufacturing Chariot command speeder.

Jax and Iris pulled 10-year-old Wencie Kelauae close. Jax was preparing two grenades to throw when he considered talking his way out of the standoff. He whispered the idea to Iris, who while slouching as usual, called to the stormtrooper, "Mr. Stormtroopers. Why are you pointing your guns at us? We were just walking out of here. I cook well. Can I cook some lunch for you-" (Failed her Con roll.)

"Drop the weapons, rebel scum," the platoon commander barked at them. "Now! Or we will shoot. Do you want the child to get hurt?"

As Jax quickly mulled over the words, four stormtroopers were moving towards them. Jax was at his wit's end. Neither Iris or he knew what to do next.

Irfan loves the Westward dice

A photo of Irfan as Jax and Ain's arm as Iris.

That was when the Chariot speeder exploded in a ball of flames. Half a dozen armoured troops flew into the air among debris and flame like rag dolls. The Imperials were caught in a crossfire from different attack points across the streets. This allowed Jax, Iris and Wencie to turn and retreat back into the building foyer.

One of the stormtroopers who had fallen in at the lift lobby had regained consciousness and about to fire at them. Jax dropped him again with his Relby-k23 blaster pistol. Iris grabbed a discarded E-11 blaster rifle from the floor. An explosion rocked the building, a cloud of dust billowed into the lift lobby from the foyer.

Lift lobbies are perilous places

Fleeing back into the building!

"Into the storage room!" Jax herded them into the room where he had earlier pilfered new weapons from some crates. The loading bay door was closed and locked. To open it, he fired at the door controls, an action that served only to destroy the door controls and nothing more.

Another explosion rocked the building from within. They now heard blaster fire tearing concrete and plastic in the lift lobby just outside their closed door. Eerily, the sound of battle suddenly ceased.

Jax and Iris pointed their blaster at the inner door, pushing Wencie behind them.

The door slid open. A dark-haired man wearing a dark brown overcoat carrying an A280 blaster rifle stepped in from the lift lobby. He looked at Jax and said, "Why are you here, Jax? Once again people will die because of you, just like Mom and Dad."

Jax said, "Fell?"

It was Jax's brother Fell Hunt.

 

Patreon: Troops on the Ground

15 August 2017 | Hisham | | Patreon Paperminis, Role Playing Games
 

The latest Patreon paper miniatures were released hours before August arrived, but I forgot to feature them here on the blog. So here are the Troops on the Ground series of modern soldiers for any modern role-playing games that require soldiers as player or non-player characters. Easily used with games like Covert Ops, Delta Green or The Laundry.

The four variations

The image above showcases the four basic designs. Each design has three discreet variations.

Sweep forward!

There is space for you to write down character names.

The gang's all here

Click here to go to the Patreon entry to download the PDF file for printing and assembling!

Or be a patron. Or share. Or something.

Many thanks to our patrons on Patreon for the opportunity to create these paper miniatures over the years.

 

Irfan's New Dice

31 July 2017 | Hisham | | Role Playing Games
 

I tried ordering some cheap dice from Lazada several weeks ago for Irfan.

Polyhedrals black

The new set of black dice.

Two sets

The new set with his old purple set he bought in Subang Jaya.

Haven't tested them in salt water for perfect balance yet, although random rolls did not result in any numbers that turned up significantly more than others. At least not yet.

 

Patreon Commission: Enigma Corps Redux

19 July 2017 | Hisham | | Patreon Paperminis, Role Playing Games
 
The entire legion is here

Edward MacGregor has been commissioning more paper miniatures for his FATE setting Enigma Corps. Here are three new batches for characters set in a South East Asian uchronia, where Western colonialisation did not occur and local culture has evolved into a dieselpunk society.

They are all now live at my Hishgraphics Patreon page. Check out the photos below.

Some sort of flyers

Enigma Corps Batch 3 (above) consists of the aviator corps, with male & female combat pilots and male & female maintenance technicians.

Click here to download Enigma Corps 03 at my Patreon page

Belles of the ball?

Enigma Corps Batch 4 (above) showcases members of high society including socialites and grand dames of the setting.

Click here to download Enigma Corps 04 at my Patreon page

They's seamen!

Enigma Corps Batch 5 (above) features four naval personnel, with a male & female naval officer and male & female naval crewers in battle station gear (with a keris and a kapak kecil respectively).

Click here to download Enigma Corps 05 at my Patreon page

 

Last of the FrontierSpace Chapter Pages

10 July 2017 | Hisham | | Artwork, Role Playing Games
 

I have completed all the chapter header artwork for DwD Studios' upcoming FrontierSpace RPG. To remind ourselves, here are some more artwork from the last update.

Will work for passage

Chapter 11: Setting

The quasi-usual suspects

Chapter 12: Character Archetypes

Watch this space for updates on FrontierSpace RPG artwork and its release date.

 

Patreon Commission: Enigma Corps

30 June 2017 | Hisham | | Patreon Paperminis, Role Playing Games
 

In the past two month or so I was commissioned by Edward MacGregor to create several batches of paperminis for his Enigma Corps campaign. Enigma Corps is an uchronic dieselpunk campaign setting set in the early 20th century.

flats

The characters I have drawn for the paper miniatures here are from the Srivijaya Empire in South East Asia.

Enigma Corp Batch 1

The setting also lacks any South East Asian colonialism during the turn of the 20th century.

Enigma Corp Batch 2

I have uploaded two batches of the paper miniatures at Patreon. Each batch has at least 4 designs and a total of 12 paperminis.

Guardsmen

They are both downloadable for free at the following Patreon links:

Soldiers

If you have any RPG campaign whereby you can use these miniatures, feel free to go nuts.

Many thanks to my patron Edward MacGregor for commissioning these artwork and paper miniatures!

 

BFF: The Free Wizards of the Clave

26 June 2017 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games
 
Tabletop roleplayers!

The last day of Ramadhan, Irfan taught cousin Aiman to play RPG, specifically BareBones Fantasy (BBF). With the Eid Tabletop RPG Travel Pack I brought, I gamemastered an impromptu session for the cousins in the morning. Irfan tweaked his old player character (PC) Jake Hastur to be the Halfling wizard Drego Andre. Aiman adapted a pre-generated character from the BBF rule book to be an Elven wizard who called himself Johnson Jones.

Session 01: The Cave in the Clave

Tabletop roleplayers!

The Crossing

The two free Wizards Drego and Johnson were travelling the thick woods on foot in the Emondran Clave of the Keranak Kingdoms. (Presumably Johnson is an Emon Elf.)

It was getting dark but there was no place for them to hole up and camp. There were large trees and thick brush everywhere. They came across a river which flowed dangerously fast. If you fell in the water, you would be swept away in its swirling current. On the far bank was the perfect campsite: a sandy riverbank overgrown with delicious edible mushrooms.

Drego volunteered to look for a bridge but (because of his failed Scout skill roll) he was unable to find any way to cross it.

Tabletop roleplayers!

Johnson, who was able to cast a telekinesis spell, silently levitated Drego and floated him over the river toward the far bank. Then, Johnson managed with some difficulty to levitate himself to join Drego on the other side.
Drego said, "Well, I guess we should have done that in the first place."

Tabletop roleplayers!

The Company of Wolves

Night fell. The stars were out and Drego, a very good cook, had picked some mushroom in order to make dinner. Johnson was more than satisfied with the food as he loved having dinner with friends. Then they heard the grown of an animal. They both leapt to their feet. Drego cast a minor fireball (Offensive Strike) spell to light the forest which abruptly halted the growling. Johnson warned him that he spotted four wolves in the bushes about to attack them.

The wolves show themselves and prepared to pounce on the Wizards. Johnson's crossbow bolt struck one of the two wolves eyeing him (removing only 3 Body Points from 15). The other two wolves leapt at Drego. One of them succeeded in biting the Halfling's arm (removing 8 BP from his 20). The bleeding Drego cast a blast of magical fire than swept through both wolves. Both canines were seared by the flames but were still trying to attack (the Offensive Strike spell dealt a 12 point damage).

One of the wolves jumped at Johnson and missed. It fell onto the sand by the river and prepared to attack again, but Johnson used his magic to push the wolf into the river. There was a splash, a yelp and it disappeared into the darkness. Meanwhile, the other wolves - the ones injured by fire - had failed to bite Drego again allowing Drego to cast another burst of flames that killed only one. (The survivor only had 1 BP left and was on fire.)

Johnson pushed the second wolf attacking him into the water using his mind, then helped Drego by doing the same. They thought they heard the final wolf yelp in relief (because the water doused its flames) then immediately yelp in distress (because of the raging river).

Then they were alone again.

 

Cannibal Halfling Logo Commission

20 June 2017 | Hisham | | Artwork, Role Playing Games
 

Two years ago ago, I did a unit logo patch for Seamus Conneely's Star Wars RPG campaign. Seamus recently contacted me again to commission a logo for his website Cannibal Halfling Gaming. The site features reviews, essays and adventure logs of many tabletop roleplaying games.

Click on the halfling below to view the full image.

Cannibal Halfling Gaming
 

FrontierSpace Chapter Pages Redux

13 June 2017 | Hisham | | Artwork, Role Playing Games
 

Meanwhile all through this month and the last, I have been slowly working my way through DwD Studios' artwork for their upcoming FrontierSpace RPG. As per the last update, here is a selection of scenes created for the chapter headers.

Gewgaws

Chapter 6: Technology

Bots

Chapter 8: Robots

Vroom vroom

Chapter 9: Vehicles

 

Force and Destiny: Jungle in the Sky

17 May 2017 | Hisham | | RPG Actual Play, Role Playing Games, Star Wars, Teaching
 

I was finally able to run another role-playing game session for my students for an English Language speaking exercise, the first for this semester. Probably no other games will be run because it is already quite late in the semester for other sessions. Students will be concentrating on their finals.

Although it was technically a Force and Destiny game, we had character types from Edge of the Empire too, thanks to the Legends of the Galaxy pregenerated character sheets.

Blue and red title card?

Force and Destiny:

Jungle in the Sky

The GALACTIC CIVIL WAR rages
across the Empire! Thousands of
suspected rebel agents have been
rounded up and imprisoned by
the IMPERIAL SECURITY BUREAU in
secret prisons across the galaxy.

        Many innocent citizens have disappeared
because of the Empire's evil wrath,
including SENATOR GAR LODOS
from the DURO system.

With little time to spare,
the REBEL ALLIANCE has sent
an extraction team to the
south pole of the planet CANTO BIGHT
to rescue the senator...

 

Bobo Inbound

A Lambda-class T4 shuttle dropped out of hyperspace and an asteroid the size of a mountain stood in its path. The pilot Malea - a Jedi Warrior/Starfighter Ace - was able to swiftly dodge out of its way (thanks to Enhance power that boosted Piloting - Space skill with a Force die). Her passengers, Byt the Twi'lek Technician/Outlaw Tech, Koogik the Rodian Explorer/Big Game Hunter, Merick the Zabrak Jedi Guardian/Armorer, Salporan the Wookiee Technician/Outlaw Tech and Vonnick the Gand Bounty Hunter/Survivalist were nonplussed by the event and went back to whatever they were doing.

Meanwhile the planet Canto Bight shone like a beacon beneath them.

The projector is busted though. Everything is yellow.

There was a Star Wars crawl, but no music because of technical difficulties.

Traffic control contacted them and Salporan answered them in his native Shryiwook language, telling them that the shuttle Bobo requested permission to land at the southern region of the planet. (For some reason, even with the Setback dice the Deception worked.)

Arrival at Ketri Hill

The Bobo flew toward a small with a landing field called Ketri Hill. The shuttle landed and the team disembarked into the frigid morning air, their breaths billowing visibly and blown away by a light wind.

A stormtrooper approached them as they were about to leave the landing field. He said, "Halt! Civillians are not usually allowed to land here. What is your business here?"

Merick stepped forward and told him that they were expected and invited by the Governor here. (Another successful Deceit check with Setback die!) The armoured trooper stepped aside and told them, "Welcome to Ketri Hill. Enjoy your stay."

After they were alone, they considered their first move, which Vonnick immediately insisted to be looking for food. He quickly took the lead and led the team on a merry chase throughout Ketri Hill streets. He came to a stop at a Gand street vendor and started digging in. (Success in Streetwise with...) However the food was inedible for non-Gands, toxic even (...some Threats).

Amani as Byt, Faeezah as Koogik, Nailah as Malea, Adha as Merick, Saiful as Vonnick, Ridzuan as Salporin

The students with their character sheets wonder what in the world is their teacher up to.

"Sorry, guys," said Vonnick as he slurped his soup through a hole in his mask.

 

FrontierSpace Chapter Pages

14 May 2017 | Hisham | | Artwork, Role Playing Games
 

Besides robots, I have also submitted some chapter pages to DwD Studios for FrontierSpace.

Chapter 2 Basics

Chapter 2: The Basics

Chapter 3 Character Creation

Chapter 3: Character Creation

Chapter 4 Species

Chapter 4: Species

I feel bad for the slow output though. The semester is almost over, so things might go faster after. The role-playing game is currently being playtested. Watch this space for the release of FrontierSpace from DwD Studios !

 

FrontierSpace Robots

10 May 2017 | Hisham | | Artwork, Role Playing Games
 

FrontierSpace RPG artwork is currently underway, slowly thanks to gout and day job duties that had been increased greatly.

Here are some robotic preview artwork I have submitted to DwD Studios for FrontierSpace.

Maintenance Bot

Maintenance Bot

Service Bot

Service Bot

Scout Bot

Scout Bot

Lonely Soldier Bot

Soldier Bot

 

Patreon: City Detectives

30 April 2017 | Hisham | | Patreon Paperminis, Role Playing Games
 

We return to the modern age with a new batch of tabletop RPG paper miniatures: law enforcement agents!

Usable with any investigative or espionage settings, like Delta Green or The Laundry to Dark Conspiracy or Unknown Armies. Maybe even Kult.

There are no tiers for this release of paperminis. Neither Pioneer-class nor the Mariner-class. The zip file contains the best level of artwork for the papermini PDF and a six-page full colour character artwork PDF! Which is basically a Voyager-class release!

Download the free PDF files at the Patreon page here.

They need an intro theme

As usual there are six artwork per batch with each artwork having two colour schemes. Some of the artwork might be recognisable as pastiches of famous TV investigators.

I forgot to include a Sledge Hammer! pastiche.

The ghoul is out there

Let's see how the minis interact with past papermini designs. Here a pair of FBI agents working from the basement of the FBI head office faces off with some form of man-eating ghoul... or a chupacabra.

Where's the rest of the team?

A detective from Central City faces off with a pair of cultists.

kowmang gotta die sometime

An investigator who roam the corridors of Ceres in the asteroid belt discovers a saboteur.

Thanks to the patrons on my Patreon who supported me to be able to create these paperminis. Download the free PDF files at the Patreon page here.

 

SWD6: The Aborted Play Mission

16 April 2017 | Hisham | | Role Playing Games, Star Wars
 

Episode Potato

It was not easy to acquire enough free time to run an RPG session these days. So I was very elated to schedule the continuation of Time is the Hunter.

I cleared the coffee table in the living room. I set the map and grid mats. I had the dry erase marker ready for scribbling on the mat. I arranged the paper miniatures as per our cliffhanger ending the last time we played.

It would even be the first time we would use Ain's player character paper miniature on the table!

Then suddenly...

Everybody! Positions!

... I was unable to find the character sheet. Looked in vain for some time, high and low and between unspeakable strata of doom.

So the game session was cancelled and delayed for another time.

Sigh.

 

Tabletop Games Expo at UniMAP

15 April 2017 | Hisham | | Board and Card Games, Role Playing Games, Teaching
 

After almost two years in Perlis, there arose an opportunity to host a tabletop game exhibition here at the university. Gray and Ben both gamers I knew and interacted with online back in Kuala Lumpur were planning a KakiTabletop Northern Tour which would take them from KL to Taiping to Prai to Penang to Perlis and back down to Ipoh before returning to the Klang Valley.

We thought it would be great to hold a tabletop gaming exhibition to introduce tabletop games - boardgames, card games and role-playing games - to the students of this university and the local community. If you remember I even once ran Mini Six for one of my classes last semester as a speaking exercise.

Welcome to the PFI1 college

We were assigned Seminar Room 1 of Tunku Abdul Rahman Residential College.

After proposing the event to the Centre for International Languages, we had the green light to go ahead. With the help of colleagues, we scheduled the Tabletop Games Expo at UniMAP to be held last Friday.

First on the scene

Ain, Irfan and Faezan helped to organise the seminar room before the KakiTabletop crew arrived.

LibreOffice Impress

Meanwhile, I prepped the laptop, projector and the presentation slides.

Darren's ships

We also arrayed the exhibits on the table, like these Star Wars X-Wing Miniature Game pieces.

High fantasy and espionage

Here are my complementary copies of BareBones Fantasy and Covert Ops, both RPGs published in a digest-format by DWD Studios.

Most of what I brung?

A range of RPG books and boardgames I brought. Not much, but regular blog readers might recognise a number of them.